Post production: Day 2

This second day of post production was mainly focused around getting prepared for this day and we managed to do a thorough job. This session would focus around recording various foley to fill in for aspects that were either not captured at all or just needed a little more amplification in the final mix, such as footsteps and rustling tracks.

 

We would first start of by capturing footsteps from as many scenes as we could, these would eventually be adjusted with relevant diegetic reverb to create an effect that allowed them to blend in with our previously recording atmosphere tracks. Following this we would record in various other diegetic effects such as rustling, breathing and object based recordings. Throughout this process I would be the one in the foley room trying to replicate the images shown on screen. This proved to be often challenging at times as I had to try and replicate sounds that required improvisation. For example; when trying to replicate footsteps on the abandoned building I decided to place a fine layer of sand on top a concrete slab as initially the slab offered footsteps that I believed were too dense and therefore, didn’t fit. By adding the sand it thinned these footsteps out just enough for it to fit the scene.

 

By the end of the day we had sufficiently recorded everything we needed for the final mix barring ADR, we did however confirm a time with the actors for day 3 of post production in which we plan on taking the advice of week 9 lecturer, Lucy.

 

 

 

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